Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 61 days ago
3 / 1 / 22
K / D / A
67.6%
Kill participation
767.6
Damage / min
9,516g
368.8 gold / min
78
30 placed · 6 cleared
31
1.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSavage#KR1
Rumble · Top
4 / 5 / 3
43.8% KP
22,234
26.3% share
11,774g
198 CS · 7.7/m
Juhana#IsYou
Qiyana · Jungle
4 / 7 / 5
56.3% KP
23,106
27.4% share
13,006g
189 CS · 7.3/m
永远赢不了#思念QAQ
Galio · Mid
1 / 4 / 5
37.5% KP
11,914
14.1% share
8,819g
205 CS · 7.9/m
편민기#편민기
Xayah · ADC
4 / 11 / 2
37.5% KP
18,508
21.9% share
10,328g
187 CS · 7.2/m
Desire#Tired
Lulu · Support
3 / 10 / 2
31.3% KP
8,679
10.3% share
7,052g
32 CS · 1.2/m
Red side
Victory소 중#유튜브
K'Sante · Top
6 / 4 / 7
35.1% KP
18,527
17.3% share
10,968g
198 CS · 7.7/m
Na병현#2001
Lee Sin · Jungle
12 / 4 / 8
54.1% KP
19,799
18.5% share
13,164g
186 CS · 7.2/m
ice seven zero#0721
Vayne · Mid
5 / 2 / 4
24.3% KP
26,300
24.5% share
14,367g
269 CS · 10.4/m
Maybefff#0320
Kai'Sa · ADC
11 / 5 / 7
48.6% KP
22,838
21.3% share
15,619g
226 CS · 8.8/m
구름다리농장#0120
Anivia · Support
3 / 1 / 22
67.6% KP
19,805
18.5% share
9,516g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
