Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 60 days ago
11 / 3 / 8
K / D / A
63.3%
Kill participation
903.1
Damage / min
13,856g
577.7 gold / min
27
7 placed · 9 cleared
198
8.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxiao ming ge#KR1
Olaf · Top
1 / 3 / 5
35.3% KP
8,522
12.6% share
8,045g
175 CS · 7.3/m
zhang wen zi#KR1
Qiyana · Jungle
7 / 7 / 7
82.4% KP
20,591
30.4% share
12,538g
145 CS · 6/m
陨落的天才#世一中阳林
Locke · Mid
2 / 6 / 3
29.4% KP
6,051
8.9% share
8,322g
163 CS · 6.8/m
채팅안치기#할수있을까
Xerath · ADC
2 / 5 / 7
52.9% KP
20,934
30.9% share
9,804g
184 CS · 7.7/m
Celine#KR33
Pantheon · Support
5 / 9 / 5
58.8% KP
11,690
17.2% share
7,501g
17 CS · 0.7/m
Red side
VictoryBrandnew#stric
Jayce · Top
2 / 6 / 7
30% KP
17,371
20.4% share
8,809g
182 CS · 7.6/m
KRX Winner#KR0
Lee Sin · Jungle
11 / 2 / 9
66.7% KP
20,996
24.6% share
13,399g
164 CS · 6.8/m
HLE Buddy#5812
Viktor · Mid
3 / 3 / 6
30% KP
18,863
22.1% share
10,695g
206 CS · 8.6/m
구름다리농장#0120
Kai'Sa · ADC
11 / 3 / 8
63.3% KP
21,659
25.4% share
13,856g
198 CS · 8.3/m
抖音丶只花棉#cetus
Rell · Support
3 / 3 / 20
76.7% KP
6,432
7.5% share
8,333g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
