Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 59 days ago
11 / 6 / 4
K / D / A
48.4%
Kill participation
1,082.4
Damage / min
15,950g
517 gold / min
21
8 placed · 1 cleared
261
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory성북구다이아#KR1
Rek'Sai · Top
6 / 15 / 5
22% KP
25,526
15.4% share
12,306g
185 CS · 6/m
yassuo#칼 날
Zac · Jungle
7 / 3 / 23
60% KP
20,742
12.5% share
13,404g
175 CS · 5.7/m
혀 베임#0219
Galio · Mid
7 / 3 / 24
62% KP
28,016
16.9% share
12,323g
201 CS · 6.5/m
비주류 빌드 계정#KR1
Vel'Koz · ADC
18 / 4 / 16
68% KP
56,017
33.8% share
18,509g
275 CS · 8.9/m
Menhera#MID
Pantheon · Support
12 / 6 / 20
64% KP
35,404
21.4% share
12,646g
28 CS · 0.9/m
Red side
DefeatHauvippro102#1805
Gragas · Top
10 / 7 / 9
61.3% KP
35,294
29.1% share
12,466g
203 CS · 6.6/m
하지마라고햇잔아#kwb05
Lee Sin · Jungle
6 / 12 / 10
51.6% KP
19,889
16.4% share
11,150g
159 CS · 5.2/m
구름다리농장#0120
Locke · Mid
11 / 6 / 4
48.4% KP
33,392
27.5% share
15,950g
261 CS · 8.5/m
toward the mean#KRI
Yunara · ADC
2 / 13 / 4
19.4% KP
25,090
20.7% share
11,797g
212 CS · 6.9/m
漆黒の氷と炎の魔法使い#KR123
Alistar · Support
2 / 12 / 6
25.8% KP
7,661
6.3% share
7,558g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
