Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 58 days ago
8 / 7 / 8
K / D / A
61.5%
Kill participation
1,438.3
Damage / min
17,694g
477.6 gold / min
27
7 placed · 5 cleared
288
7.8 CS / min
Objective control
0
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
10
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathacker troller#2907
Nasus · Top
4 / 7 / 5
34.6% KP
22,738
15.1% share
15,706g
326 CS · 8.8/m
오 너#111
Naafiri · Jungle
2 / 12 / 7
34.6% KP
21,613
14.4% share
12,562g
189 CS · 5.1/m
구름다리농장#0120
Aurora · Mid
8 / 7 / 8
61.5% KP
53,289
35.5% share
17,694g
288 CS · 7.8/m
Rainy day#0808
Yunara · ADC
10 / 13 / 10
76.9% KP
43,639
29% share
20,720g
332 CS · 9/m
小 云#ziye
Lulu · Support
2 / 5 / 15
65.4% KP
8,944
6% share
11,287g
40 CS · 1.1/m
Red side
Victory어색했#7766
Fiora · Top
15 / 4 / 14
65.9% KP
63,453
34.2% share
22,713g
359 CS · 9.7/m
抖音丶小猪仔#小猪仔
Lee Sin · Jungle
10 / 3 / 15
56.8% KP
31,373
16.9% share
19,525g
329 CS · 8.9/m
Tempester#KR3
Locke · Mid
10 / 7 / 11
47.7% KP
26,742
14.4% share
14,662g
234 CS · 6.3/m
Kingen#KR1
Kog'Maw · ADC
7 / 6 / 17
54.5% KP
43,005
23.2% share
18,614g
268 CS · 7.2/m
카 엘#0211
Seraphine · Support
2 / 6 / 29
70.5% KP
20,792
11.2% share
12,976g
68 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
