Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 49 days ago
3 / 11 / 9
K / D / A
60%
Kill participation
884.8
Damage / min
10,199g
411.3 gold / min
20
11 placed · 0 cleared
200
8.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat적태양#KR 1
Sylas · Top
2 / 9 / 4
30% KP
18,164
22.7% share
7,806g
142 CS · 5.7/m
1ong#111
Ambessa · Jungle
5 / 6 / 4
45% KP
12,110
15.1% share
9,981g
146 CS · 5.9/m
구름다리농장#0120
Ryze · Mid
3 / 11 / 9
60% KP
21,944
27.4% share
10,199g
200 CS · 8.1/m
뀨냥이#냥냥펀치
Xerath · ADC
4 / 8 / 5
45% KP
15,687
19.6% share
10,621g
206 CS · 8.3/m
Senna#bit
Senna · Support
6 / 10 / 6
60% KP
12,280
15.3% share
10,442g
55 CS · 2.2/m
Red side
VictoryBRO nonnein#0320
Zaahen · Top
4 / 2 / 2
13.6% KP
18,778
17.7% share
11,811g
218 CS · 8.8/m
Yukino#mio韩服
Kled · Jungle
9 / 2 / 6
34.1% KP
13,301
12.5% share
12,999g
212 CS · 8.5/m
Wonderwall#mid
Locke · Mid
20 / 7 / 3
52.3% KP
39,505
37.2% share
15,081g
161 CS · 6.5/m
gelpi#ORPA
Cassiopeia · ADC
8 / 4 / 15
52.3% KP
23,488
22.1% share
14,708g
220 CS · 8.9/m
I Am the Unknown#F A
Pyke · Support
3 / 5 / 16
43.2% KP
11,021
10.4% share
9,494g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
