Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 38 days ago
12 / 13 / 5
K / D / A
47.2%
Kill participation
980
Damage / min
15,794g
462.7 gold / min
41
12 placed · 6 cleared
243
7.1 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory그러건아말건아#0720
Camille · Top
14 / 8 / 8
44.9% KP
42,678
22.5% share
17,326g
251 CS · 7.4/m
나의본색#KR1
Qiyana · Jungle
18 / 6 / 16
69.4% KP
56,298
29.7% share
21,961g
226 CS · 6.6/m
长不高的小个子#top
Orianna · Mid
8 / 8 / 21
59.2% KP
47,777
25.2% share
14,893g
236 CS · 6.9/m
미스포츈외길인생#KR1
Miss Fortune · ADC
5 / 8 / 14
38.8% KP
29,411
15.5% share
16,106g
286 CS · 8.4/m
Bluffing#1207
Rell · Support
4 / 6 / 30
69.4% KP
13,539
7.1% share
11,988g
31 CS · 0.9/m
Red side
Defeat어색했#7766
Renekton · Top
4 / 10 / 7
30.6% KP
21,085
15.9% share
13,214g
284 CS · 8.3/m
와구카운터#아프지
Nidalee · Jungle
13 / 7 / 7
55.6% KP
35,390
26.7% share
17,752g
231 CS · 6.8/m
구름다리농장#0120
Tristana · Mid
12 / 13 / 5
47.2% KP
33,452
25.2% share
15,794g
243 CS · 7.1/m
Departures#Kami
Yunara · ADC
5 / 8 / 8
36.1% KP
30,893
23.3% share
18,739g
347 CS · 10.2/m
키보드에음료쏟아서고장내는이도윤#KR1
Leona · Support
2 / 11 / 20
61.1% KP
11,919
9% share
11,715g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
