Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 35 days ago
4 / 14 / 4
K / D / A
30.8%
Kill participation
660
Damage / min
11,941g
398.7 gold / min
21
12 placed · 3 cleared
244
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatqiuqiu12#КR1
Quinn · Top
4 / 6 / 6
35.7% KP
20,874
20.6% share
11,207g
245 CS · 8.2/m
qwezxc#369
Qiyana · Jungle
8 / 5 / 7
53.6% KP
19,808
19.5% share
14,020g
201 CS · 6.7/m
뿌엥이#KR1
Twisted Fate · Mid
7 / 3 / 11
64.3% KP
21,526
21.2% share
13,908g
273 CS · 9.1/m
차 캉#KR1
Corki · ADC
7 / 6 / 7
50% KP
26,815
26.4% share
13,676g
245 CS · 8.2/m
抖音小和ad#Mio韩服
Nautilus · Support
2 / 6 / 13
53.6% KP
12,528
12.3% share
8,231g
37 CS · 1.2/m
Red side
VictoryHauvippro102#1805
Jayce · Top
4 / 3 / 9
50% KP
18,116
18.6% share
14,994g
358 CS · 12/m
love stroy#KR7
Nidalee · Jungle
12 / 2 / 4
61.5% KP
28,517
29.3% share
16,450g
259 CS · 8.6/m
구름다리농장#0120
Irelia · Mid
4 / 14 / 4
30.8% KP
19,766
20.3% share
11,941g
244 CS · 8.1/m
抖音丶好困没睡醒#睡不醒
Malzahar · ADC
1 / 6 / 8
34.6% KP
17,309
17.8% share
12,039g
223 CS · 7.4/m
시다림#헬로코
Neeko · Support
5 / 3 / 10
57.7% KP
13,713
14.1% share
10,064g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
