Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 34 days ago
2 / 5 / 3
K / D / A
35.7%
Kill participation
673.5
Damage / min
8,812g
364.4 gold / min
14
6 placed · 1 cleared
183
7.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryA D#0120
Gnar · Top
6 / 3 / 2
29.6% KP
29,033
32.3% share
11,900g
191 CS · 7.9/m
NASA#쟁 구
Sejuani · Jungle
5 / 2 / 11
59.3% KP
11,873
13.2% share
9,929g
133 CS · 5.5/m
白菜炖猪#Mio韩服
Irelia · Mid
6 / 6 / 6
44.4% KP
23,171
25.8% share
13,883g
234 CS · 9.7/m
meviusskybluelon#gs6mg
Jhin · ADC
5 / 2 / 5
37% KP
14,557
16.2% share
11,090g
211 CS · 8.7/m
狐の鉤爪を解き放って#病即消滅
Karma · Support
5 / 1 / 10
55.6% KP
11,341
12.6% share
8,548g
29 CS · 1.2/m
Red side
Defeat구름다리농장#0120
Nasus · Top
2 / 5 / 3
35.7% KP
16,287
25.5% share
8,812g
183 CS · 7.6/m
该死的游戏#它太硬
Nocturne · Jungle
3 / 4 / 6
64.3% KP
8,228
12.9% share
9,126g
151 CS · 6.2/m
ParisVan#不知名歌手
Locke · Mid
2 / 8 / 7
64.3% KP
13,472
21.1% share
8,739g
148 CS · 6.1/m
모린이먹여살리기#0310
Zeri · ADC
7 / 4 / 2
64.3% KP
17,676
27.7% share
13,280g
253 CS · 10.5/m
내말들리니왜이렇게말렸어#찬성정
Poppy · Support
0 / 6 / 5
35.7% KP
8,135
12.8% share
5,669g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
