Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 19 days ago
10 / 4 / 5
K / D / A
60%
Kill participation
618.1
Damage / min
17,084g
436.6 gold / min
69
28 placed · 8 cleared
268
6.8 CS / min
Objective control
3
Dragons
3
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAbyss#1753
Pantheon · Top
1 / 6 / 7
32% KP
46,133
28.4% share
12,867g
262 CS · 6.7/m
구름다리농장#0120
Lee Sin · Jungle
10 / 4 / 5
60% KP
24,189
14.9% share
17,084g
268 CS · 6.8/m
Ming#GJH
Vladimir · Mid
7 / 2 / 7
56% KP
34,968
21.5% share
16,613g
302 CS · 7.7/m
Attacking#kr2
Tristana · ADC
6 / 2 / 7
52% KP
46,026
28.3% share
21,841g
414 CS · 10.6/m
Celine#KR33
Lulu · Support
1 / 3 / 14
60% KP
11,356
7% share
11,558g
46 CS · 1.2/m
Red side
DefeatT1 Midir#KR06
Cho'Gath · Top
3 / 3 / 4
41.2% KP
21,667
22.7% share
12,877g
230 CS · 5.9/m
MangoFish#6666
Wukong · Jungle
5 / 7 / 6
64.7% KP
15,470
16.2% share
15,486g
253 CS · 6.5/m
Stronger#kr51
Syndra · Mid
4 / 8 / 3
41.2% KP
24,046
25.2% share
14,928g
332 CS · 8.5/m
헤안나 스미레#탕 쿠쿠
Yunara · ADC
4 / 2 / 10
82.4% KP
22,770
23.9% share
20,543g
465 CS · 11.9/m
Luon#11111
Seraphine · Support
1 / 5 / 13
82.4% KP
11,376
11.9% share
10,343g
21 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
