Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 19 days ago
5 / 6 / 10
K / D / A
34.1%
Kill participation
875.1
Damage / min
14,757g
424.1 gold / min
33
14 placed · 7 cleared
291
8.4 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat메롱 약오르지롱#KR2
Anivia · Top
2 / 8 / 8
35.7% KP
21,425
17.3% share
12,390g
280 CS · 8/m
puppyxi#1123
Gwen · Jungle
9 / 7 / 6
53.6% KP
28,312
22.9% share
17,028g
263 CS · 7.6/m
If Die Tomorrow#0301
Yone · Mid
7 / 8 / 5
42.9% KP
32,006
25.9% share
15,472g
307 CS · 8.8/m
채팅안치기#할수있을까
Ezreal · ADC
6 / 13 / 6
42.9% KP
29,581
23.9% share
14,991g
236 CS · 6.8/m
Luon#11111
Bard · Support
4 / 9 / 16
71.4% KP
12,411
10% share
11,080g
43 CS · 1.2/m
Red side
Victory龙龙奥拉夫#Mio韩服
Olaf · Top
14 / 8 / 2
36.4% KP
29,132
17.8% share
16,129g
261 CS · 7.5/m
Ciro#KR10
Jarvan IV · Jungle
9 / 8 / 17
59.1% KP
35,408
21.7% share
18,229g
318 CS · 9.1/m
구름다리농장#0120
Ryze · Mid
5 / 6 / 10
34.1% KP
30,452
18.7% share
14,757g
291 CS · 8.4/m
NinjaKiwi#KoR
Jhin · ADC
12 / 5 / 16
63.6% KP
52,385
32.1% share
22,594g
337 CS · 9.7/m
Hate you#1210
Karma · Support
4 / 2 / 20
54.5% KP
15,842
9.7% share
11,285g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
