Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 15 days ago
7 / 6 / 19
K / D / A
86.7%
Kill participation
734.6
Damage / min
12,547g
482.9 gold / min
37
16 placed · 5 cleared
188
7.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypuppyxi#1123
Dr. Mundo · Top
1 / 2 / 11
40% KP
22,653
20.4% share
9,866g
204 CS · 7.9/m
구름다리농장#0120
Lee Sin · Jungle
7 / 6 / 19
86.7% KP
19,088
17.2% share
12,547g
188 CS · 7.2/m
EDG BuLLDoG#KR2
Locke · Mid
15 / 5 / 8
76.7% KP
29,847
26.9% share
12,445g
164 CS · 6.3/m
1 cent top#KR1
Ziggs · ADC
7 / 1 / 11
60% KP
30,964
27.9% share
14,148g
264 CS · 10.2/m
2008 04 09#KR2
Nautilus · Support
0 / 2 / 18
60% KP
8,284
7.5% share
6,930g
24 CS · 0.9/m
Red side
Defeatshui#0000
Fiora · Top
10 / 4 / 0
62.5% KP
30,965
33.3% share
13,145g
217 CS · 8.4/m
Juhana#OMG
Xin Zhao · Jungle
1 / 8 / 10
68.8% KP
18,165
19.5% share
9,436g
175 CS · 6.7/m
럭 스#1 등
Lux · Mid
3 / 8 / 4
43.8% KP
18,911
20.3% share
7,972g
154 CS · 5.9/m
vital#0916
Kai'Sa · ADC
1 / 4 / 7
50% KP
19,351
20.8% share
11,493g
244 CS · 9.4/m
qweasdqweasdqw#KR1
Alistar · Support
1 / 6 / 10
68.8% KP
5,600
6% share
6,487g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
