Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 15 days ago
14 / 9 / 14
K / D / A
68.3%
Kill participation
1,355.4
Damage / min
15,547g
528.5 gold / min
20
5 placed · 2 cleared
202
6.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChiikawa#KR7
Nocturne · Top
4 / 3 / 8
29.3% KP
15,678
12.4% share
10,722g
202 CS · 6.9/m
Bae Suzy#KR1
Jarvan IV · Jungle
9 / 10 / 15
58.5% KP
21,062
16.6% share
13,624g
190 CS · 6.5/m
구름다리농장#0120
Sylas · Mid
14 / 9 / 14
68.3% KP
39,871
31.5% share
15,547g
202 CS · 6.9/m
말티즈카와이#KR1
Zeri · ADC
12 / 8 / 12
58.5% KP
41,382
32.7% share
19,479g
309 CS · 10.5/m
狐の鉤爪を解き放って#病即消滅
Yuumi · Support
2 / 3 / 29
75.6% KP
8,697
6.9% share
9,896g
16 CS · 0.5/m
Red side
Defeat抖音安安的金克丝#ovo
Ambessa · Top
8 / 4 / 5
39.4% KP
30,304
22.6% share
13,994g
235 CS · 8/m
抖音小y#zzzz
Hecarim · Jungle
5 / 9 / 13
54.5% KP
23,328
17.4% share
14,046g
241 CS · 8.2/m
키아요#S T
Akali · Mid
9 / 9 / 15
72.7% KP
37,549
28% share
12,857g
179 CS · 6.1/m
Selfless#KR11
Kalista · ADC
9 / 10 / 6
45.5% KP
36,129
27% share
14,889g
231 CS · 7.9/m
惊喜惊喜#KR3
Renata Glasc · Support
2 / 9 / 19
63.6% KP
6,743
5% share
9,788g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
