Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 14 days ago
7 / 10 / 9
K / D / A
76.2%
Kill participation
934.1
Damage / min
12,318g
492.4 gold / min
39
16 placed · 3 cleared
148
5.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCastle#Jo1
Varus · Top
8 / 3 / 4
27.3% KP
27,004
23.2% share
12,179g
212 CS · 8.5/m
꽃이 흩날리던 봄#KR1
Jarvan IV · Jungle
14 / 4 / 17
70.5% KP
27,328
23.5% share
15,203g
180 CS · 7.2/m
G91n9G9an9#g g
LeBlanc · Mid
12 / 2 / 10
50% KP
25,624
22% share
12,145g
164 CS · 6.6/m
Teddy#sss
Viktor · ADC
1 / 6 / 16
38.6% KP
23,417
20.1% share
11,294g
207 CS · 8.3/m
Lets 故#AMIN
Zed · Support
9 / 6 / 7
36.4% KP
12,887
11.1% share
9,516g
28 CS · 1.1/m
Red side
Defeatnight#qiuyu
Zac · Top
3 / 5 / 2
23.8% KP
11,322
14.6% share
8,570g
153 CS · 6.1/m
구름다리농장#0120
Lee Sin · Jungle
7 / 10 / 9
76.2% KP
23,368
30.2% share
12,318g
148 CS · 5.9/m
just a trickster#zxcv
Akali · Mid
4 / 12 / 8
57.1% KP
20,545
26.6% share
9,957g
166 CS · 6.6/m
부캐일껄아마도#KR1
Yunara · ADC
5 / 8 / 4
42.9% KP
15,054
19.5% share
11,895g
181 CS · 7.2/m
독기품기#123
Nautilus · Support
2 / 9 / 9
52.4% KP
7,040
9.1% share
7,519g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
