Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 11 days ago
11 / 2 / 14
K / D / A
71.4%
Kill participation
880.9
Damage / min
12,518g
470.6 gold / min
34
7 placed · 5 cleared
180
6.8 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAAAwendyAAA#zypp
Zaahen · Top
2 / 5 / 8
28.6% KP
13,018
12.6% share
9,976g
162 CS · 6.1/m
구름다리농장#0120
Skarner · Jungle
11 / 2 / 14
71.4% KP
23,433
22.6% share
12,518g
180 CS · 6.8/m
길가다가까까사달라고조르는이도윤#KR1
Akali · Mid
11 / 2 / 11
62.9% KP
21,335
20.6% share
13,509g
246 CS · 9.2/m
긴장해라 페이즈#T 1
Jhin · ADC
11 / 0 / 11
62.9% KP
33,832
32.6% share
16,562g
267 CS · 10/m
小 云#ziye
Karma · Support
0 / 5 / 22
62.9% KP
12,058
11.6% share
8,080g
33 CS · 1.2/m
Red side
Defeatg44#8971
Corki · Top
7 / 5 / 4
78.6% KP
33,592
33.4% share
11,953g
224 CS · 8.4/m
命定之死#Death
Lillia · Jungle
3 / 9 / 7
71.4% KP
21,381
21.3% share
9,487g
177 CS · 6.7/m
srysrymb#1065
Syndra · Mid
1 / 12 / 6
50% KP
18,295
18.2% share
7,614g
168 CS · 6.3/m
노익스강#noex
Caitlyn · ADC
3 / 5 / 1
28.6% KP
16,830
16.7% share
10,360g
241 CS · 9.1/m
Bluffing#1207
Bard · Support
0 / 4 / 8
57.1% KP
10,499
10.4% share
6,439g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
