Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 6 days ago
8 / 7 / 7
K / D / A
78.9%
Kill participation
940.4
Damage / min
12,461g
505.5 gold / min
32
18 placed · 3 cleared
162
6.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeaty78y#Miss
Sett · Top
4 / 6 / 4
42.1% KP
20,074
21.7% share
10,392g
193 CS · 7.8/m
구름다리농장#0120
Lee Sin · Jungle
8 / 7 / 7
78.9% KP
23,181
25% share
12,461g
162 CS · 6.6/m
陨落的天才#世一中阳林
Ryze · Mid
3 / 8 / 5
42.1% KP
22,065
23.8% share
10,397g
211 CS · 8.6/m
FAILNOT#XXX
Jinx · ADC
2 / 12 / 5
36.8% KP
15,307
16.5% share
9,441g
167 CS · 6.8/m
wangzhe fuzhu#fuzhu
Morgana · Support
2 / 6 / 10
63.2% KP
12,029
13% share
7,354g
33 CS · 1.3/m
Red side
VictoryFA TOP#2004
Ambessa · Top
2 / 3 / 6
20.5% KP
15,925
14.9% share
10,756g
209 CS · 8.5/m
wawawv#1701
Cho'Gath · Jungle
10 / 5 / 10
51.3% KP
23,114
21.6% share
11,782g
165 CS · 6.7/m
죽기 아니면 살기#0305
Kayle · Mid
9 / 2 / 9
46.2% KP
24,058
22.5% share
14,288g
243 CS · 9.9/m
BRO Wooper#KR3
Aphelios · ADC
15 / 4 / 7
56.4% KP
37,060
34.6% share
15,620g
210 CS · 8.5/m
Universe#zy1
Thresh · Support
3 / 5 / 24
69.2% KP
6,956
6.5% share
9,052g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
