Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 4 days ago
3 / 7 / 11
K / D / A
53.8%
Kill participation
930.7
Damage / min
10,686g
386.9 gold / min
19
7 placed · 4 cleared
209
7.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatliziyen#Gam
Olaf · Top
6 / 8 / 4
38.5% KP
31,278
28.9% share
10,487g
183 CS · 6.6/m
Kimbumm#mmmm
Lee Sin · Jungle
8 / 4 / 6
53.8% KP
16,858
15.6% share
13,526g
208 CS · 7.5/m
구름다리농장#0120
Annie · Mid
3 / 7 / 11
53.8% KP
25,704
23.7% share
10,686g
209 CS · 7.6/m
hewon#1211
Tristana · ADC
9 / 6 / 5
53.8% KP
28,157
26% share
17,051g
225 CS · 8.1/m
랜 턴#공 주
Thresh · Support
0 / 8 / 16
61.5% KP
6,309
5.8% share
7,748g
37 CS · 1.3/m
Red side
VictoryKingen#KR1
Kled · Top
3 / 5 / 12
45.5% KP
25,155
23.9% share
10,520g
183 CS · 6.6/m
Eris#Greyt
Rengar · Jungle
8 / 2 / 11
57.6% KP
25,644
24.4% share
14,814g
244 CS · 8.8/m
木子禹#zypp
Locke · Mid
15 / 7 / 6
63.6% KP
27,577
26.3% share
13,918g
169 CS · 6.1/m
WF black EggBap#에그밥
Jinx · ADC
7 / 7 / 9
48.5% KP
18,128
17.3% share
14,009g
223 CS · 8.1/m
永远输不完#三分王
Nautilus · Support
0 / 5 / 21
63.6% KP
8,528
8.1% share
8,280g
49 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
