Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 2 days ago
11 / 7 / 7
K / D / A
39.1%
Kill participation
1,471.5
Damage / min
16,229g
469.5 gold / min
51
14 placed · 7 cleared
261
7.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat제영우#Zoebf
Zoe · Top
9 / 9 / 15
54.5% KP
40,819
27.1% share
14,567g
219 CS · 6.3/m
抖音丶小猪仔#小猪仔
Jarvan IV · Jungle
13 / 8 / 14
61.4% KP
25,305
16.8% share
18,280g
240 CS · 6.9/m
斗鱼丶自宇666#zoe
Akali · Mid
7 / 9 / 9
36.4% KP
25,849
17.2% share
12,607g
210 CS · 6.1/m
HLE GGomZi#666
Ezreal · ADC
13 / 7 / 14
61.4% KP
45,818
30.4% share
19,085g
289 CS · 8.4/m
아무생각없음#0831
Camille · Support
2 / 13 / 18
45.5% KP
12,731
8.5% share
9,538g
35 CS · 1/m
Red side
Victory긴장해라 페이즈#T 1
Aatrox · Top
1 / 13 / 4
10.9% KP
19,393
12.1% share
9,746g
163 CS · 4.7/m
13day#Kyoka
Viego · Jungle
11 / 9 / 15
56.5% KP
36,775
22.9% share
18,613g
250 CS · 7.2/m
구름다리농장#0120
Viktor · Mid
11 / 7 / 7
39.1% KP
50,866
31.7% share
16,229g
261 CS · 7.6/m
yiaihenwo#666
Kalista · ADC
21 / 8 / 7
60.9% KP
35,346
22% share
22,755g
318 CS · 9.2/m
끠끼 fan#노른자05
Rell · Support
2 / 7 / 33
76.1% KP
18,039
11.2% share
12,321g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
