Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · Yesterday
14 / 5 / 16
K / D / A
71.4%
Kill participation
819.7
Damage / min
17,673g
493 gold / min
44
24 placed · 4 cleared
223
6.2 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHope#Mio韩服
Olaf · Top
15 / 6 / 3
42.9% KP
46,757
24.2% share
19,423g
337 CS · 9.4/m
구름다리농장#0120
Lee Sin · Jungle
14 / 5 / 16
71.4% KP
29,387
15.2% share
17,673g
223 CS · 6.2/m
주니어 네키#CN1
Viktor · Mid
9 / 7 / 17
61.9% KP
67,835
35.1% share
16,513g
275 CS · 7.7/m
该死的游戏#它太硬
Corki · ADC
4 / 11 / 13
40.5% KP
38,817
20.1% share
18,863g
328 CS · 9.1/m
Celine#KR33
Rell · Support
0 / 9 / 27
64.3% KP
10,631
5.5% share
10,442g
33 CS · 0.9/m
Red side
DefeatPomelo#wywq
Fiora · Top
8 / 7 / 5
34.2% KP
25,253
17.5% share
15,059g
291 CS · 8.1/m
밥똥롤#롤 좋아
Xin Zhao · Jungle
3 / 10 / 22
65.8% KP
29,369
20.3% share
13,585g
226 CS · 6.3/m
모든일은같이#KR1
Locke · Mid
16 / 10 / 7
60.5% KP
33,247
23% share
17,196g
226 CS · 6.3/m
모린이먹여살리기#0310
Caitlyn · ADC
9 / 6 / 11
52.6% KP
41,459
28.7% share
22,167g
395 CS · 11/m
매 루#KR1
Maokai · Support
2 / 11 / 27
76.3% KP
15,157
10.5% share
10,547g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
