Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 158 days ago
8 / 11 / 20
K / D / A
66.7%
Kill participation
1,394.1
Damage / min
12,281g
532 gold / min
19
8 placed · 3 cleared
155
6.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrs7777777#777
Akali · Top
2 / 4 / 0
9.5% KP
16,201
22% share
9,279g
193 CS · 8.4/m
우주를 들어라#2006
Pantheon · Jungle
8 / 7 / 4
57.1% KP
18,856
25.6% share
9,732g
119 CS · 5.2/m
두바이딱딱강정#KR4
Sylas · Mid
2 / 12 / 3
23.8% KP
14,672
19.9% share
6,689g
117 CS · 5.1/m
zxnssg#00724
Miss Fortune · ADC
7 / 10 / 6
61.9% KP
15,415
20.9% share
10,698g
151 CS · 6.5/m
크렁어#KR1
Nautilus · Support
2 / 9 / 11
61.9% KP
8,587
11.6% share
7,030g
23 CS · 1/m
Red side
Victory허겁지겁 레넥톤#8282
K'Sante · Top
2 / 0 / 5
16.7% KP
13,677
12.5% share
9,953g
210 CS · 9.1/m
Professorviego#비에고교수
Viego · Jungle
17 / 2 / 7
57.1% KP
28,765
26.3% share
14,222g
188 CS · 8.1/m
sun2#jojo
Aurelion Sol · Mid
7 / 2 / 12
45.2% KP
23,350
21.3% share
10,702g
194 CS · 8.4/m
Trendsetter#CPHM
Ashe · ADC
8 / 11 / 20
66.7% KP
32,181
29.4% share
12,281g
155 CS · 6.7/m
정강8호#KR13
Seraphine · Support
8 / 6 / 27
83.3% KP
11,590
10.6% share
10,198g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
