Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 158 days ago
5 / 10 / 26
K / D / A
62%
Kill participation
352
Damage / min
10,341g
310.2 gold / min
115
52 placed · 9 cleared
26
0.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat기리보이혁갓#아입니두
Irelia · Top
6 / 10 / 8
48.3% KP
33,931
23.4% share
17,621g
311 CS · 9.3/m
Zephyr#O1O8
Lee Sin · Jungle
7 / 6 / 11
62.1% KP
27,122
18.7% share
13,067g
178 CS · 5.3/m
长不高的小个子#JUG
Sylas · Mid
9 / 8 / 4
44.8% KP
33,435
23.1% share
13,509g
223 CS · 6.7/m
결 혼#KR1
Varus · ADC
6 / 12 / 8
48.3% KP
32,559
22.5% share
14,811g
264 CS · 7.9/m
Forya#1220
Jax · Support
1 / 14 / 12
44.8% KP
17,736
12.3% share
9,844g
56 CS · 1.7/m
Red side
Victory나안이야기#ttt
Gangplank · Top
14 / 6 / 12
52% KP
51,540
28.9% share
18,152g
282 CS · 8.5/m
미드가내현#0207
Sejuani · Jungle
5 / 3 / 19
48% KP
22,387
12.6% share
12,801g
219 CS · 6.6/m
Charge#ocean
Aurora · Mid
18 / 4 / 13
62% KP
54,870
30.8% share
16,678g
239 CS · 7.2/m
이노링#CARRY
Smolder · ADC
8 / 6 / 19
54% KP
37,577
21.1% share
15,521g
256 CS · 7.7/m
Trendsetter#CPHM
Alistar · Support
5 / 10 / 26
62% KP
11,734
6.6% share
10,341g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
