Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 158 days ago
10 / 14 / 14
K / D / A
49%
Kill participation
873.2
Damage / min
11,508g
390.5 gold / min
92
37 placed · 12 cleared
34
1.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypkxin#Miss
Jax · Top
9 / 2 / 7
32.7% KP
25,322
17.4% share
13,965g
255 CS · 8.7/m
미드가내현#0207
Jarvan IV · Jungle
12 / 3 / 16
57.1% KP
27,418
18.8% share
15,797g
218 CS · 7.4/m
나안이야기#ttt
Gangplank · Mid
4 / 5 / 11
30.6% KP
33,142
22.7% share
13,683g
253 CS · 8.6/m
백지헌#9471
Xerath · ADC
14 / 2 / 12
53.1% KP
34,133
23.4% share
17,000g
224 CS · 7.6/m
Trendsetter#CPHM
Camille · Support
10 / 14 / 14
49% KP
25,730
17.7% share
11,508g
34 CS · 1.2/m
Red side
DefeatFA ing#0969
Tryndamere · Top
9 / 8 / 3
46.2% KP
30,107
27.5% share
16,178g
293 CS · 9.9/m
lkjh#KR1
Xin Zhao · Jungle
8 / 9 / 3
42.3% KP
24,204
22.1% share
12,725g
205 CS · 7/m
결 혼#KR1
Syndra · Mid
5 / 10 / 6
42.3% KP
22,982
21% share
12,632g
219 CS · 7.4/m
Charge#ocean
Varus · ADC
0 / 9 / 5
19.2% KP
16,485
15% share
11,212g
223 CS · 7.6/m
Forya#1220
Ezreal · Support
4 / 13 / 6
38.5% KP
15,892
14.5% share
9,779g
68 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
