Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 157 days ago
1 / 12 / 12
K / D / A
54.2%
Kill participation
405.4
Damage / min
7,325g
293.8 gold / min
86
21 placed · 11 cleared
25
1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTokito Muichiro#하 주
Aatrox · Top
5 / 12 / 8
54.2% KP
18,085
18.5% share
9,701g
117 CS · 4.7/m
daytona#nana
Evelynn · Jungle
11 / 5 / 5
66.7% KP
19,422
19.8% share
11,951g
127 CS · 5.1/m
냥냥킹#냥냐냐냥냥
Ryze · Mid
4 / 8 / 6
41.7% KP
22,177
22.6% share
9,656g
182 CS · 7.3/m
원광대 최형빈#WKU
Ezreal · ADC
3 / 6 / 8
45.8% KP
28,157
28.7% share
10,766g
203 CS · 8.1/m
Trendsetter#CPHM
Bard · Support
1 / 12 / 12
54.2% KP
10,109
10.3% share
7,325g
25 CS · 1/m
Red side
Victory와일드다이아#9206
K'Sante · Top
6 / 2 / 9
34.9% KP
19,477
16.4% share
11,774g
189 CS · 7.6/m
부극태래#0224
Talon · Jungle
16 / 6 / 6
51.2% KP
26,993
22.7% share
14,987g
190 CS · 7.6/m
허 망#虛 妄
Vladimir · Mid
4 / 8 / 11
34.9% KP
26,868
22.6% share
10,388g
172 CS · 6.9/m
ii7it2 #KR1
Mel · ADC
13 / 6 / 8
48.8% KP
30,973
26.1% share
14,806g
217 CS · 8.7/m
새우깡끼룩#KR1
Rammus · Support
4 / 3 / 27
72.1% KP
14,362
12.1% share
10,647g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
