Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 157 days ago
0 / 3 / 26
K / D / A
61.9%
Kill participation
408
Damage / min
7,952g
304.9 gold / min
104
40 placed · 11 cleared
28
1.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat뼛깃털#KR2
Fiora · Top
6 / 9 / 2
30.8% KP
21,456
20.9% share
11,160g
200 CS · 7.7/m
felisa#KR1
Xin Zhao · Jungle
6 / 6 / 9
57.7% KP
25,061
24.4% share
12,256g
196 CS · 7.5/m
문영화#KR1
Aurora · Mid
6 / 8 / 5
42.3% KP
27,674
27% share
10,347g
198 CS · 7.6/m
NinjaKiwi#KoR
Yunara · ADC
7 / 9 / 5
46.2% KP
21,526
21% share
14,694g
240 CS · 9.2/m
椎名真昼#てんし2
Taric · Support
1 / 10 / 11
46.2% KP
6,904
6.7% share
7,036g
33 CS · 1.3/m
Red side
Victory下一次月落#qcf
Camille · Top
13 / 3 / 11
57.1% KP
34,344
28% share
13,740g
210 CS · 8.1/m
jio3r#Miss
Jarvan IV · Jungle
9 / 8 / 19
66.7% KP
24,180
19.7% share
13,393g
168 CS · 6.4/m
옛직장동료#KR1
Viktor · Mid
2 / 7 / 7
21.4% KP
20,010
16.3% share
9,626g
195 CS · 7.5/m
오 뀨#KR5
Kai'Sa · ADC
18 / 5 / 8
61.9% KP
33,319
27.2% share
17,038g
205 CS · 7.9/m
Trendsetter#CPHM
Leona · Support
0 / 3 / 26
61.9% KP
10,642
8.7% share
7,952g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
