Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 156 days ago
4 / 13 / 13
K / D / A
53.1%
Kill participation
776.3
Damage / min
10,884g
338.2 gold / min
135
61 placed · 16 cleared
44
1.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat너구리독#KR1
Teemo · Top
5 / 7 / 9
43.8% KP
39,371
24% share
14,587g
281 CS · 8.7/m
나를만난다면우리팀은이미진건다#지는게최고
Kayn · Jungle
12 / 11 / 4
50% KP
47,015
28.7% share
16,397g
184 CS · 5.7/m
wlak#1229
Galio · Mid
5 / 12 / 8
40.6% KP
21,455
13.1% share
12,310g
202 CS · 6.3/m
코뚱잉#KR1
Varus · ADC
6 / 15 / 9
46.9% KP
31,051
18.9% share
14,696g
179 CS · 5.6/m
Trendsetter#CPHM
Camille · Support
4 / 13 / 13
53.1% KP
24,984
15.2% share
10,884g
44 CS · 1.4/m
Red side
Victory망고보이#KR23
Aatrox · Top
6 / 7 / 13
32.8% KP
22,094
12.4% share
11,598g
173 CS · 5.4/m
抖音丶在梦里#KR2
Lee Sin · Jungle
10 / 4 / 26
62.1% KP
27,086
15.2% share
16,902g
227 CS · 7.1/m
도 권#SOOP
LeBlanc · Mid
11 / 4 / 15
44.8% KP
28,126
15.8% share
14,000g
204 CS · 6.3/m
strongstrong#power
Miss Fortune · ADC
22 / 6 / 17
67.2% KP
68,487
38.5% share
23,720g
309 CS · 9.6/m
운동된다이거#0223
Pantheon · Support
9 / 11 / 21
51.7% KP
32,282
18.1% share
12,500g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
