Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 155 days ago
3 / 8 / 7
K / D / A
66.7%
Kill participation
595.7
Damage / min
11,333g
466.1 gold / min
17
8 placed · 3 cleared
215
8.8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory꿈이있어요#KR1
Darius · Top
7 / 2 / 4
32.4% KP
11,110
15.5% share
10,823g
190 CS · 7.8/m
MVKE Sofm#2244
Viego · Jungle
9 / 1 / 4
38.2% KP
11,228
15.7% share
14,544g
240 CS · 9.9/m
takeUtothemoon#2077
Ryze · Mid
4 / 3 / 7
32.4% KP
15,053
21% share
11,872g
253 CS · 10.4/m
chenpi#kami
Varus · ADC
6 / 6 / 9
44.1% KP
15,120
21.1% share
12,838g
188 CS · 7.7/m
Stylebender#KR1
Pantheon · Support
8 / 3 / 13
61.8% KP
19,069
26.6% share
10,533g
52 CS · 2.1/m
Red side
Defeat달빛아래 적화#Earth
Master Yi · Top
3 / 7 / 1
26.7% KP
10,809
15.8% share
8,184g
148 CS · 6.1/m
Saber#kr12
Jarvan IV · Jungle
2 / 4 / 8
66.7% KP
5,812
8.5% share
8,536g
150 CS · 6.2/m
차 캉#KR1
Orianna · Mid
4 / 4 / 3
46.7% KP
19,968
29.2% share
9,597g
212 CS · 8.7/m
Trendsetter#CPHM
Jhin · ADC
3 / 8 / 7
66.7% KP
14,485
21.2% share
11,333g
215 CS · 8.8/m
허거덩#쵸비빠
Elise · Support
3 / 11 / 8
73.3% KP
17,257
25.3% share
7,520g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
