Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 154 days ago
3 / 10 / 12
K / D / A
50%
Kill participation
657.1
Damage / min
9,557g
364.5 gold / min
86
34 placed · 7 cleared
41
1.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAttacking#kr2
Vayne · Top
2 / 5 / 8
27.8% KP
14,089
13.1% share
9,587g
188 CS · 7.2/m
옛직장동료#KR1
Shyvana · Jungle
9 / 6 / 11
55.6% KP
28,641
26.6% share
12,637g
168 CS · 6.4/m
나의인생에나타나주어서정말고마워#13FA
Akshan · Mid
8 / 6 / 10
50% KP
22,478
20.9% share
13,098g
209 CS · 8/m
d2eptrai2ka3#KR11
Ziggs · ADC
9 / 7 / 12
58.3% KP
32,008
29.8% share
14,263g
242 CS · 9.2/m
Last Sumnner#KR1
Pyke · Support
8 / 7 / 10
50% KP
10,307
9.6% share
10,390g
26 CS · 1/m
Red side
Victorybababaabam#KR1
Lucian · Top
5 / 7 / 10
50% KP
26,558
25.4% share
11,506g
194 CS · 7.4/m
漆黒の氷と炎の魔法使い#KR123
Naafiri · Jungle
3 / 7 / 8
36.7% KP
12,153
11.6% share
10,957g
189 CS · 7.2/m
Hebi#스케치
Cassiopeia · Mid
10 / 4 / 3
43.3% KP
29,670
28.4% share
13,539g
238 CS · 9.1/m
すずらん#り り
Singed · ADC
9 / 8 / 8
56.7% KP
18,956
18.1% share
14,678g
196 CS · 7.5/m
Trendsetter#CPHM
Camille · Support
3 / 10 / 12
50% KP
17,226
16.5% share
9,557g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
