Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 153 days ago
3 / 10 / 3
K / D / A
23.1%
Kill participation
674.6
Damage / min
13,039g
410.2 gold / min
50
13 placed · 9 cleared
261
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat쥐정우#4334
Cassiopeia · Top
6 / 13 / 11
65.4% KP
23,308
25% share
11,267g
163 CS · 5.1/m
Xin#KR2
Lee Sin · Jungle
7 / 5 / 3
38.5% KP
17,274
18.5% share
12,511g
206 CS · 6.5/m
ZHI HE SHOU WU#KR1
Aurora · Mid
9 / 2 / 4
50% KP
27,382
29.4% share
14,022g
244 CS · 7.7/m
Trendsetter#CPHM
Aphelios · ADC
3 / 10 / 3
23.1% KP
21,440
23% share
13,039g
261 CS · 8.2/m
Iroha#mio韩服
Milio · Support
1 / 6 / 11
46.2% KP
3,814
4.1% share
8,146g
21 CS · 0.7/m
Red side
Victory돗 개#진 돗
Irelia · Top
8 / 11 / 8
44.4% KP
28,403
23.2% share
15,981g
249 CS · 7.8/m
첫눈이 내리면 좋겠어#2009
Skarner · Jungle
5 / 4 / 11
44.4% KP
24,371
19.9% share
12,370g
193 CS · 6.1/m
Iustitia#KR1
Lux · Mid
7 / 3 / 13
55.6% KP
30,144
24.6% share
12,523g
213 CS · 6.7/m
WEILONG#mhx
Jhin · ADC
10 / 4 / 11
58.3% KP
29,424
24% share
17,207g
269 CS · 8.5/m
ShengLongShiZhe#66666
Pyke · Support
6 / 4 / 9
41.7% KP
10,237
8.4% share
11,344g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
