Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 153 days ago
2 / 12 / 14
K / D / A
38.1%
Kill participation
774.8
Damage / min
12,565g
400.4 gold / min
23
11 placed · 4 cleared
218
6.9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat박치후#CN1
Jax · Top
3 / 10 / 3
20.7% KP
20,524
19.4% share
12,089g
212 CS · 6.8/m
Twin#0712
Karthus · Jungle
5 / 7 / 9
48.3% KP
27,136
25.7% share
16,323g
242 CS · 7.7/m
베르첼로#111
Akshan · Mid
13 / 10 / 4
58.6% KP
31,311
29.7% share
14,110g
233 CS · 7.4/m
抖音晚安大魔王#0126
Kai'Sa · ADC
8 / 9 / 6
48.3% KP
18,417
17.5% share
13,918g
248 CS · 7.9/m
Rekkles#KR96
Alistar · Support
0 / 6 / 15
51.7% KP
8,135
7.7% share
8,219g
33 CS · 1.1/m
Red side
Victoryasdczccww#0224
Shen · Top
8 / 3 / 16
57.1% KP
30,976
25.3% share
14,944g
220 CS · 7/m
광 왕#KR0
Shaco · Jungle
14 / 3 / 5
45.2% KP
18,138
14.8% share
17,320g
270 CS · 8.6/m
2025922#2025
Fizz · Mid
16 / 3 / 11
64.3% KP
37,535
30.7% share
19,090g
265 CS · 8.4/m
Trendsetter#CPHM
Caitlyn · ADC
2 / 12 / 14
38.1% KP
24,316
19.9% share
12,565g
218 CS · 6.9/m
FA Kingdo#意贯一
Camille · Support
2 / 8 / 16
42.9% KP
11,440
9.3% share
9,794g
54 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
