Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 152 days ago
0 / 11 / 9
K / D / A
64.3%
Kill participation
415.7
Damage / min
5,441g
282.9 gold / min
38
17 placed · 2 cleared
20
1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory너구리독#KR1
Teemo · Top
5 / 3 / 5
28.6% KP
15,158
21.1% share
8,478g
145 CS · 7.5/m
Velja#2203
Sylas · Jungle
14 / 3 / 4
51.4% KP
19,532
27.2% share
10,672g
137 CS · 7.1/m
모든것을극한으로#째워니
Jayce · Mid
9 / 2 / 7
45.7% KP
17,654
24.6% share
9,908g
160 CS · 8.3/m
서폿은 툴툴#KR1
Smolder · ADC
1 / 4 / 13
40% KP
10,450
14.6% share
8,982g
162 CS · 8.4/m
IgNar#960
Seraphine · Support
6 / 4 / 13
54.3% KP
8,959
12.5% share
7,265g
29 CS · 1.5/m
Red side
Defeatbeb14#9070
Corki · Top
1 / 7 / 4
35.7% KP
11,071
21.8% share
6,449g
132 CS · 6.9/m
MiDi#ssll
Gwen · Jungle
2 / 7 / 1
21.4% KP
6,582
13% share
7,772g
124 CS · 6.4/m
세주아니선픽하면니가뭘할수있는데#뭘할수있지
Sejuani · Mid
3 / 5 / 1
28.6% KP
12,699
25% share
7,571g
143 CS · 7.4/m
qwueprjkfasdfdqx#KR3
Varus · ADC
8 / 5 / 1
64.3% KP
12,355
24.4% share
10,774g
159 CS · 8.3/m
Trendsetter#CPHM
Camille · Support
0 / 11 / 9
64.3% KP
7,995
15.8% share
5,441g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
