Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 152 days ago
2 / 2 / 19
K / D / A
67.7%
Kill participation
624.9
Damage / min
7,847g
381.8 gold / min
65
25 placed · 11 cleared
25
1.2 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytmhrnjh#1002
Jayce · Top
9 / 3 / 4
41.9% KP
19,816
25.4% share
12,543g
213 CS · 10.4/m
Na병현#2001
Pantheon · Jungle
13 / 2 / 4
54.8% KP
20,913
26.9% share
11,232g
146 CS · 7.1/m
wlsehtro#0000
Twisted Fate · Mid
3 / 1 / 10
41.9% KP
11,763
15.1% share
9,334g
152 CS · 7.4/m
Chihiro#KR4
Varus · ADC
4 / 7 / 5
29% KP
12,551
16.1% share
10,429g
187 CS · 9.1/m
Trendsetter#CPHM
Karma · Support
2 / 2 / 19
67.7% KP
12,841
16.5% share
7,847g
25 CS · 1.2/m
Red side
Defeat허태범두루치기#123
Kennen · Top
4 / 6 / 2
40% KP
18,620
30.4% share
7,623g
138 CS · 6.7/m
Zephyr#O1O8
Lee Sin · Jungle
3 / 7 / 7
66.7% KP
10,535
17.2% share
8,531g
134 CS · 6.5/m
Dog of Cvmax#김민규
Orianna · Mid
0 / 7 / 3
20% KP
10,695
17.5% share
6,655g
154 CS · 7.5/m
개빡친 빡다피#개빡침
Ezreal · ADC
8 / 6 / 1
60% KP
11,729
19.2% share
9,684g
147 CS · 7.2/m
Rekkles#KR96
Bard · Support
0 / 5 / 11
73.3% KP
9,623
15.7% share
5,859g
32 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
