Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 150 days ago
8 / 5 / 5
K / D / A
39.4%
Kill participation
815.6
Damage / min
16,672g
519.1 gold / min
37
11 placed · 7 cleared
309
9.6 CS / min
Objective control
1
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory데이터얻는계정#지나갈게요
Ambessa · Top
7 / 7 / 8
34.1% KP
42,223
23.5% share
15,110g
246 CS · 7.7/m
현 준#0420
Karthus · Jungle
14 / 10 / 15
65.9% KP
45,069
25.1% share
17,466g
232 CS · 7.2/m
투정꾼#Daemi
Zeri · Mid
13 / 5 / 9
50% KP
34,657
19.3% share
19,159g
282 CS · 8.8/m
EPG 카이조쿠단#키자루
Yunara · ADC
9 / 6 / 9
40.9% KP
47,767
26.6% share
19,145g
295 CS · 9.2/m
titen#enn
Karma · Support
1 / 5 / 18
43.2% KP
9,721
5.4% share
9,873g
40 CS · 1.2/m
Red side
DefeatReve Bonheur Toi#happy
Dr. Mundo · Top
3 / 11 / 4
21.2% KP
31,837
22.3% share
12,380g
250 CS · 7.8/m
patience#0718
Qiyana · Jungle
9 / 9 / 10
57.6% KP
36,926
25.8% share
17,319g
204 CS · 6.4/m
M G#2821
Annie · Mid
6 / 9 / 9
45.5% KP
34,686
24.3% share
13,686g
228 CS · 7.1/m
Trendsetter#CPHM
Caitlyn · ADC
8 / 5 / 5
39.4% KP
26,195
18.3% share
16,672g
309 CS · 9.6/m
Midddddddddd1#Mid
Pyke · Support
7 / 10 / 9
48.5% KP
13,326
9.3% share
13,570g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
