Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 150 days ago
6 / 10 / 12
K / D / A
48.6%
Kill participation
776.5
Damage / min
9,469g
316.5 gold / min
110
40 placed · 11 cleared
41
1.4 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory데이터얻는계정#지나갈게요
Gnar · Top
13 / 6 / 13
72.2% KP
40,749
28.8% share
18,955g
236 CS · 7.9/m
블랙맘바#Armin
Sylas · Jungle
8 / 13 / 19
75% KP
38,323
27.1% share
14,565g
178 CS · 5.9/m
나무주현#KR3
K'Sante · Mid
2 / 9 / 9
30.6% KP
16,194
11.5% share
9,288g
158 CS · 5.3/m
抖音 柠野螳螂#正修行时
Smolder · ADC
10 / 4 / 9
52.8% KP
28,695
20.3% share
16,609g
294 CS · 9.8/m
유튜브 HamsterB0Y#구독좋아요
Maokai · Support
3 / 5 / 22
69.4% KP
17,412
12.3% share
9,852g
38 CS · 1.3/m
Red side
Defeat신속정확고급#kr문의
Shen · Top
4 / 9 / 13
45.9% KP
17,959
11.2% share
9,531g
125 CS · 4.2/m
XCRekSai#66666
Rek'Sai · Jungle
11 / 7 / 8
51.4% KP
26,341
16.4% share
14,730g
216 CS · 7.2/m
Nevi#kr99
Anivia · Mid
9 / 4 / 13
59.5% KP
39,570
24.7% share
13,701g
242 CS · 8.1/m
glffhQHd#KR1
Sivir · ADC
7 / 6 / 13
54.1% KP
53,166
33.2% share
15,842g
286 CS · 9.6/m
Trendsetter#CPHM
Camille · Support
6 / 10 / 12
48.6% KP
23,230
14.5% share
9,469g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
