Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 150 days ago
4 / 6 / 17
K / D / A
55.3%
Kill participation
547.2
Damage / min
12,150g
323.4 gold / min
154
62 placed · 24 cleared
55
1.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory원희오빠#123
Akali · Top
10 / 9 / 4
36.8% KP
39,722
20.9% share
14,888g
192 CS · 5.1/m
혀기가막혀#0722
Nidalee · Jungle
8 / 3 / 16
63.2% KP
42,742
22.5% share
17,445g
245 CS · 6.5/m
glffhQHd#KR1
Talon · Mid
7 / 9 / 10
44.7% KP
24,232
12.7% share
14,728g
238 CS · 6.3/m
Willy#고 수
Jhin · ADC
9 / 4 / 16
65.8% KP
62,970
33.1% share
20,295g
296 CS · 7.9/m
Trendsetter#CPHM
Anivia · Support
4 / 6 / 17
55.3% KP
20,557
10.8% share
12,150g
55 CS · 1.5/m
Red side
Defeat두꺼비당수권#KR11
Sion · Top
5 / 9 / 12
54.8% KP
40,697
22.9% share
16,192g
283 CS · 7.5/m
Rin#mio韩服
Viego · Jungle
14 / 7 / 3
54.8% KP
36,184
20.4% share
20,517g
328 CS · 8.7/m
주혜지#123
Malzahar · Mid
5 / 5 / 8
41.9% KP
36,876
20.8% share
15,080g
290 CS · 7.7/m
피지컬믿고깝치기#KR1
Senna · ADC
6 / 9 / 18
77.4% KP
46,418
26.2% share
15,793g
204 CS · 5.4/m
抖音 威某人#wmr
Fiddlesticks · Support
1 / 8 / 16
54.8% KP
17,285
9.7% share
9,850g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
