Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 150 days ago
4 / 7 / 24
K / D / A
62.2%
Kill participation
437.6
Damage / min
11,312g
345.8 gold / min
116
53 placed · 10 cleared
31
0.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLuna 2#KR1
Renekton · Top
4 / 11 / 16
44.4% KP
23,820
16.1% share
15,192g
262 CS · 8/m
m3tt#3tt
Kha'Zix · Jungle
15 / 4 / 5
44.4% KP
29,290
19.8% share
19,600g
241 CS · 7.4/m
思念QAQ#密室高
Zoe · Mid
6 / 9 / 15
46.7% KP
40,699
27.5% share
12,829g
213 CS · 6.5/m
who am i#6320
Lucian · ADC
16 / 7 / 12
62.2% KP
39,882
26.9% share
19,664g
277 CS · 8.5/m
Trendsetter#CPHM
Nautilus · Support
4 / 7 / 24
62.2% KP
14,317
9.7% share
11,312g
31 CS · 0.9/m
Red side
Defeatrs7777777#777
Jayce · Top
9 / 11 / 9
47.4% KP
33,891
23.3% share
15,620g
253 CS · 7.7/m
진조 알퀘이드 #KR1
Wukong · Jungle
4 / 7 / 11
39.5% KP
20,766
14.3% share
13,306g
225 CS · 6.9/m
CCCdda#OET
Orianna · Mid
9 / 3 / 13
57.9% KP
35,526
24.4% share
13,871g
241 CS · 7.4/m
건 욱#KR2
Ezreal · ADC
12 / 10 / 7
50% KP
35,792
24.6% share
15,951g
243 CS · 7.4/m
Ssoraka#KR1
Jarvan IV · Support
4 / 14 / 20
63.2% KP
19,453
13.4% share
10,923g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
