Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 149 days ago
1 / 4 / 11
K / D / A
46.2%
Kill participation
434.7
Damage / min
7,796g
325.5 gold / min
93
28 placed · 15 cleared
37
1.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat楚楚sup#66666
Camille · Top
4 / 4 / 2
40% KP
9,536
17.8% share
9,378g
165 CS · 6.9/m
haoyy7#2007
Taliyah · Jungle
3 / 6 / 2
33.3% KP
11,954
22.3% share
8,950g
155 CS · 6.5/m
얼린레몬차#KR33
Galio · Mid
1 / 4 / 2
20% KP
8,232
15.4% share
7,338g
167 CS · 7/m
그냥 벽 #KR1
Ezreal · ADC
6 / 6 / 4
66.7% KP
19,467
36.3% share
11,695g
210 CS · 8.8/m
haoyunbaobei#ΚR1
Karma · Support
1 / 6 / 8
60% KP
4,369
8.2% share
6,390g
24 CS · 1/m
Red side
Victory코뚱잉#KR1
Draven · Top
10 / 2 / 6
61.5% KP
28,758
36.8% share
15,633g
223 CS · 9.3/m
VexorMin#07청원
Viego · Jungle
4 / 4 / 8
46.2% KP
7,531
9.6% share
10,535g
157 CS · 6.6/m
자프키엘#KR1
Orianna · Mid
8 / 1 / 10
69.2% KP
19,901
25.4% share
11,803g
213 CS · 8.9/m
R4eZ2z#KR1
Ashe · ADC
3 / 4 / 8
42.3% KP
11,618
14.9% share
11,406g
207 CS · 8.6/m
Trendsetter#CPHM
Seraphine · Support
1 / 4 / 11
46.2% KP
10,412
13.3% share
7,796g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
