Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 149 days ago
4 / 4 / 18
K / D / A
51.2%
Kill participation
298.7
Damage / min
11,028g
370.9 gold / min
104
42 placed · 17 cleared
35
1.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat트 랩#123
Yone · Top
5 / 12 / 2
22.6% KP
24,683
21.9% share
13,158g
208 CS · 7/m
화이팅an#KR1
Zyra · Jungle
2 / 10 / 9
35.5% KP
18,107
16% share
11,229g
199 CS · 6.7/m
깜지곰#링 곰
Ryze · Mid
15 / 6 / 3
58.1% KP
37,202
32.9% share
17,721g
251 CS · 8.4/m
d2eptrai2ka3#KR11
Yunara · ADC
8 / 9 / 8
51.6% KP
24,497
21.7% share
16,344g
265 CS · 8.9/m
05JUG#TAO
Rakan · Support
1 / 6 / 12
41.9% KP
8,468
7.5% share
8,557g
25 CS · 0.8/m
Red side
Victorytmhrnjh#1002
Jayce · Top
17 / 5 / 11
65.1% KP
50,413
36.1% share
18,846g
239 CS · 8/m
vinaka#KR111
Nocturne · Jungle
6 / 6 / 11
39.5% KP
18,052
12.9% share
14,019g
198 CS · 6.7/m
강 준#펜리르
Katarina · Mid
6 / 8 / 5
25.6% KP
22,954
16.4% share
12,100g
221 CS · 7.4/m
마이멜로디#0000
Ezreal · ADC
10 / 8 / 11
48.8% KP
39,423
28.2% share
15,867g
188 CS · 6.3/m
Trendsetter#CPHM
Rell · Support
4 / 4 / 18
51.2% KP
8,882
6.4% share
11,028g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
