Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 149 days ago
3 / 3 / 18
K / D / A
58.3%
Kill participation
640.5
Damage / min
9,735g
387.1 gold / min
83
32 placed · 9 cleared
25
1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV0
Kayle · Top
0 / 3 / 3
33.3% KP
14,471
21.1% share
9,250g
245 CS · 9.7/m
첫눈이 내리면 좋겠어#2009
Xin Zhao · Jungle
4 / 9 / 3
77.8% KP
16,010
23.3% share
9,636g
128 CS · 5.1/m
Cz相信自己呀#miohf
Vladimir · Mid
1 / 4 / 4
55.6% KP
19,434
28.3% share
10,758g
258 CS · 10.3/m
抖音极核#虞姬电竞
Draven · ADC
1 / 10 / 1
22.2% KP
10,177
14.8% share
8,921g
185 CS · 7.4/m
투썸플레이스#청주시
Pantheon · Support
3 / 10 / 2
55.6% KP
8,536
12.4% share
6,627g
37 CS · 1.5/m
Red side
VictoryGod of War#KR0
Renekton · Top
3 / 1 / 12
41.7% KP
15,211
15.8% share
11,637g
211 CS · 8.4/m
春野樱樱#20026
Talon · Jungle
13 / 1 / 6
52.8% KP
24,571
25.5% share
16,837g
274 CS · 10.9/m
현 준#0420
Brand · Mid
5 / 1 / 3
22.2% KP
21,028
21.8% share
9,946g
196 CS · 7.8/m
ioio2#KR1
Varus · ADC
12 / 3 / 7
52.8% KP
19,505
20.2% share
16,240g
238 CS · 9.5/m
Trendsetter#CPHM
Neeko · Support
3 / 3 / 18
58.3% KP
16,108
16.7% share
9,735g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
