Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 148 days ago
6 / 7 / 21
K / D / A
55.1%
Kill participation
691.9
Damage / min
11,407g
394.3 gold / min
123
51 placed · 14 cleared
32
1.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChenxii#2025
Ambessa · Top
8 / 4 / 9
34.7% KP
33,865
19.7% share
13,892g
210 CS · 7.3/m
xiaorongsg#0916
Karthus · Jungle
8 / 7 / 18
53.1% KP
44,124
25.7% share
16,439g
285 CS · 9.9/m
evi#MioHF
Pantheon · Mid
8 / 5 / 5
26.5% KP
20,828
12.1% share
11,920g
164 CS · 5.7/m
December#24th
Yunara · ADC
19 / 6 / 6
51% KP
52,654
30.7% share
23,152g
302 CS · 10.4/m
Trendsetter#CPHM
Bard · Support
6 / 7 / 21
55.1% KP
20,019
11.7% share
11,407g
32 CS · 1.1/m
Red side
Defeat抖音等风jug#冬虎小弟
Renekton · Top
7 / 11 / 8
51.7% KP
24,192
20.1% share
13,477g
206 CS · 7.1/m
Douyin Koe#KOE艾克
Ekko · Jungle
15 / 12 / 10
86.2% KP
38,071
31.6% share
15,605g
151 CS · 5.2/m
ioio2#KR1
Viktor · Mid
2 / 4 / 4
20.7% KP
25,637
21.3% share
11,611g
274 CS · 9.5/m
쭉 펴고 걸어요#6666
Corki · ADC
2 / 8 / 9
37.9% KP
21,778
18.1% share
11,749g
241 CS · 8.3/m
hzh#0920
Nami · Support
3 / 14 / 18
72.4% KP
10,733
8.9% share
8,989g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
