Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 144 days ago
5 / 8 / 18
K / D / A
65.7%
Kill participation
531.9
Damage / min
11,320g
353.4 gold / min
92
44 placed · 5 cleared
41
1.3 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdouyin592#聪神出击
Jax · Top
7 / 6 / 4
34.4% KP
27,787
22.3% share
13,993g
274 CS · 8.6/m
Vengeance#0114
Ekko · Jungle
10 / 4 / 6
50% KP
31,097
25% share
16,302g
239 CS · 7.5/m
seoun#ing
Jayce · Mid
3 / 9 / 6
28.1% KP
17,654
14.2% share
10,430g
209 CS · 6.5/m
버터떡#www
Aphelios · ADC
7 / 8 / 10
53.1% KP
31,239
25.1% share
15,952g
263 CS · 8.2/m
zkzl#est
Karma · Support
5 / 8 / 18
71.9% KP
16,854
13.5% share
10,734g
29 CS · 0.9/m
Red side
VictoryImoogi#kr03
Shyvana · Top
2 / 5 / 7
25.7% KP
31,730
21.1% share
14,821g
276 CS · 8.6/m
refrain#yym
Ambessa · Jungle
16 / 4 / 4
57.1% KP
36,865
24.5% share
18,951g
258 CS · 8.1/m
강 지#강도단
Akali · Mid
8 / 7 / 5
37.1% KP
39,255
26.1% share
13,780g
226 CS · 7.1/m
LOVE WIN#ROK
Ashe · ADC
4 / 8 / 18
62.9% KP
25,464
16.9% share
16,159g
251 CS · 7.8/m
내말들리니왜이렇게말렸어#찬성정
Seraphine · Support
5 / 8 / 18
65.7% KP
17,038
11.3% share
11,320g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
