Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 137 days ago
1 / 2 / 19
K / D / A
64.5%
Kill participation
244.1
Damage / min
7,337g
298.1 gold / min
85
38 placed · 6 cleared
23
0.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory乌鲁木齐中路#Where
Rumble · Top
4 / 5 / 5
29% KP
20,006
22.5% share
10,768g
210 CS · 8.5/m
뚜야뚜야#KR3
Lee Sin · Jungle
10 / 4 / 12
71% KP
17,296
19.5% share
12,859g
176 CS · 7.1/m
쪼렙이다말로하자#KR1
Zoe · Mid
11 / 1 / 14
80.6% KP
28,710
32.3% share
12,932g
191 CS · 7.8/m
Formu1er#880
Senna · ADC
5 / 1 / 14
61.3% KP
16,868
19% share
13,155g
192 CS · 7.8/m
내말들리니왜이렇게말렸어#찬성정
Alistar · Support
1 / 2 / 19
64.5% KP
6,009
6.8% share
7,337g
23 CS · 0.9/m
Red side
Defeat비밀공작원#KR1
Yasuo · Top
6 / 6 / 2
61.5% KP
16,946
23.6% share
9,916g
163 CS · 6.6/m
유준엽두루치기#321
Diana · Jungle
1 / 5 / 6
53.8% KP
10,303
14.4% share
9,090g
176 CS · 7.1/m
BYBYBYBYBYBY#CN1
Yone · Mid
3 / 7 / 2
38.5% KP
14,865
20.7% share
8,465g
168 CS · 6.8/m
ioio2#KR1
Sivir · ADC
1 / 6 / 2
23.1% KP
21,663
30.2% share
10,247g
217 CS · 8.8/m
Last Sumnner#KR1
Poppy · Support
2 / 7 / 3
38.5% KP
7,879
11% share
7,563g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
