Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 137 days ago
4 / 3 / 12
K / D / A
48.5%
Kill participation
476.8
Damage / min
8,440g
364.1 gold / min
69
25 placed · 8 cleared
22
0.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory비밀공작원#KR1
Olaf · Top
6 / 2 / 7
39.4% KP
17,516
18.3% share
12,057g
178 CS · 7.7/m
抖音小贝塔#777
Karthus · Jungle
7 / 5 / 15
66.7% KP
24,297
25.3% share
13,107g
218 CS · 9.4/m
백화요랑#KR1
Zed · Mid
7 / 2 / 6
39.4% KP
18,260
19% share
10,551g
148 CS · 6.4/m
짱모는돈벌어#5천원
Ashe · ADC
9 / 5 / 14
69.7% KP
24,773
25.8% share
13,400g
166 CS · 7.2/m
내말들리니왜이렇게말렸어#찬성정
Anivia · Support
4 / 3 / 12
48.5% KP
11,054
11.5% share
8,440g
22 CS · 0.9/m
Red side
DefeatKhanh Dong#2005
Vayne · Top
3 / 9 / 2
29.4% KP
13,654
21% share
7,514g
129 CS · 5.6/m
첫눈이 내리면 좋겠어#2009
Naafiri · Jungle
5 / 4 / 4
52.9% KP
9,614
14.8% share
8,601g
130 CS · 5.6/m
bububu#KR7
Ekko · Mid
4 / 3 / 5
52.9% KP
17,623
27.1% share
10,761g
193 CS · 8.3/m
FA Kingdom#KR1
Mel · ADC
5 / 8 / 3
47.1% KP
18,239
28.1% share
10,419g
198 CS · 8.5/m
얼린레몬차#KR33
Rakan · Support
0 / 9 / 11
64.7% KP
5,872
9% share
6,357g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
