Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 136 days ago
4 / 13 / 14
K / D / A
66.7%
Kill participation
476.5
Damage / min
8,688g
322 gold / min
90
36 placed · 11 cleared
39
1.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat여 포#赤兔馬
Olaf · Top
8 / 4 / 6
51.9% KP
26,865
26.4% share
11,809g
182 CS · 6.7/m
Xerath#RANK2
Jarvan IV · Jungle
7 / 11 / 14
77.8% KP
23,889
23.5% share
13,074g
181 CS · 6.7/m
km56#miss
Singed · Mid
6 / 10 / 9
55.6% KP
20,811
20.5% share
11,407g
210 CS · 7.8/m
도입부터결말까지#KR1
Ashe · ADC
2 / 12 / 11
48.1% KP
17,224
16.9% share
11,172g
185 CS · 6.9/m
내말들리니왜이렇게말렸어#찬성정
Seraphine · Support
4 / 13 / 14
66.7% KP
12,857
12.6% share
8,688g
39 CS · 1.4/m
Red side
VictorySpecter#FA06
Akali · Top
7 / 3 / 6
26% KP
20,123
14.7% share
11,888g
222 CS · 8.2/m
펀 치#S T
Xin Zhao · Jungle
14 / 7 / 8
44% KP
27,231
20% share
15,139g
200 CS · 7.4/m
봄도둑#KR10
Sylas · Mid
8 / 8 / 14
44% KP
30,804
22.6% share
11,977g
193 CS · 7.2/m
hsimek9#KR33
Zeri · ADC
18 / 5 / 15
66% KP
44,307
32.5% share
19,398g
245 CS · 9.1/m
로트와일러#52kg
Nautilus · Support
3 / 4 / 32
70% KP
14,002
10.3% share
9,891g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
