Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 136 days ago
3 / 4 / 19
K / D / A
88%
Kill participation
623.5
Damage / min
8,891g
367.9 gold / min
80
31 placed · 14 cleared
44
1.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatusus#0313
Gwen · Top
2 / 4 / 2
26.7% KP
11,050
14.3% share
7,555g
167 CS · 6.9/m
T1 Carim#0409
Jayce · Jungle
1 / 4 / 9
66.7% KP
18,133
23.5% share
9,679g
164 CS · 6.8/m
봄도둑#KR10
Zed · Mid
5 / 3 / 2
46.7% KP
17,750
23% share
10,534g
207 CS · 8.6/m
安卓打野#anzhu
Ezreal · ADC
5 / 8 / 6
73.3% KP
21,338
27.6% share
11,314g
198 CS · 8.2/m
렐복치#KR1
Rell · Support
2 / 6 / 10
80% KP
8,914
11.5% share
7,174g
28 CS · 1.2/m
Red side
VictoryUniverse#zy1
K'Sante · Top
2 / 2 / 12
56% KP
15,573
19.1% share
9,980g
202 CS · 8.4/m
Epilogue for you#EP1
Lee Sin · Jungle
4 / 3 / 13
68% KP
14,891
18.2% share
9,918g
146 CS · 6/m
T1 Solbon#KR6
Ryze · Mid
8 / 1 / 8
64% KP
18,648
22.8% share
12,380g
220 CS · 9.1/m
last dance#0 5
Ashe · ADC
8 / 5 / 10
72% KP
17,464
21.4% share
12,498g
173 CS · 7.2/m
내말들리니왜이렇게말렸어#찬성정
Seraphine · Support
3 / 4 / 19
88% KP
15,068
18.5% share
8,891g
44 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
