Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 134 days ago
11 / 9 / 6
K / D / A
60.7%
Kill participation
1,112.2
Damage / min
14,000g
492.7 gold / min
26
13 placed · 4 cleared
214
7.5 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory강한별#스뜨롱스타
Ambessa · Top
5 / 5 / 10
40.5% KP
28,149
22.4% share
11,632g
228 CS · 8/m
kaisa#羊尼克韩服
Bel'Veth · Jungle
7 / 4 / 20
73% KP
24,021
19.1% share
13,724g
193 CS · 6.8/m
주혜지#123
Veigar · Mid
10 / 5 / 12
59.5% KP
27,489
21.9% share
12,722g
196 CS · 6.9/m
미풍OuO#520
Yunara · ADC
6 / 7 / 16
59.5% KP
36,001
28.7% share
17,271g
249 CS · 8.8/m
홍상현 암살부대#KR2
Lulu · Support
9 / 7 / 17
70.3% KP
9,891
7.9% share
10,551g
30 CS · 1.1/m
Red side
DefeatBRO nonnein#0320
Renekton · Top
1 / 7 / 7
28.6% KP
18,562
18.8% share
9,011g
183 CS · 6.4/m
과제가너무마나아아#KR2
Lee Sin · Jungle
12 / 7 / 4
57.1% KP
20,396
20.7% share
13,921g
208 CS · 7.3/m
FA Kingdom#KR1
Zeri · Mid
2 / 5 / 10
42.9% KP
22,603
22.9% share
12,641g
239 CS · 8.4/m
내말들리니왜이렇게말렸어#찬성정
Mel · ADC
11 / 9 / 6
60.7% KP
31,604
32% share
14,000g
214 CS · 7.5/m
rrrrr#wywq
Alistar · Support
2 / 9 / 15
60.7% KP
5,515
5.6% share
8,212g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
