Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 134 days ago
2 / 8 / 14
K / D / A
45.7%
Kill participation
327.6
Damage / min
9,432g
287.7 gold / min
127
51 placed · 16 cleared
38
1.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory청년치매말기환자#청치환
Ambessa · Top
3 / 8 / 8
25% KP
25,969
17% share
11,472g
203 CS · 6.2/m
抖音小贝塔#777
Karthus · Jungle
9 / 10 / 20
65.9% KP
43,040
28.1% share
17,668g
240 CS · 7.3/m
kanpohongchen#520
Sion · Mid
7 / 3 / 16
52.3% KP
28,844
18.9% share
15,541g
280 CS · 8.5/m
미풍OuO#520
Yunara · ADC
10 / 4 / 11
47.7% KP
34,134
22.3% share
19,386g
286 CS · 8.7/m
홍상현 암살부대#KR2
Pyke · Support
15 / 10 / 15
68.2% KP
20,951
13.7% share
15,162g
32 CS · 1/m
Red side
DefeatSiwuu#TOP
K'Sante · Top
11 / 6 / 4
42.9% KP
35,158
22.6% share
13,934g
218 CS · 6.6/m
Dinai#42750
Jayce · Jungle
6 / 9 / 10
45.7% KP
31,950
20.6% share
15,877g
228 CS · 7/m
bububu#KR7
Qiyana · Mid
11 / 12 / 7
51.4% KP
39,262
25.3% share
15,818g
245 CS · 7.5/m
이탈리아 스파게티 맛집 벨코즈#장인의솜씨
Vel'Koz · ADC
5 / 9 / 7
34.3% KP
38,119
24.6% share
13,430g
249 CS · 7.6/m
내말들리니왜이렇게말렸어#찬성정
Shen · Support
2 / 8 / 14
45.7% KP
10,740
6.9% share
9,432g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
