Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 133 days ago
6 / 13 / 14
K / D / A
45.5%
Kill participation
419.7
Damage / min
11,782g
346.4 gold / min
144
50 placed · 26 cleared
36
1.1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory강한별#스뜨롱스타
Rumble · Top
8 / 5 / 21
65.9% KP
55,786
31.5% share
16,621g
210 CS · 6.2/m
14小孩幻想赢对线#4453
Kha'Zix · Jungle
13 / 11 / 13
59.1% KP
38,710
21.9% share
17,359g
218 CS · 6.4/m
what is freedom#dyx
Akali · Mid
11 / 8 / 11
50% KP
40,606
22.9% share
16,904g
283 CS · 8.3/m
감정없는사람#잃어버림
Yasuo · ADC
6 / 13 / 11
38.6% KP
27,756
15.7% share
14,494g
250 CS · 7.3/m
내말들리니왜이렇게말렸어#찬성정
Pyke · Support
6 / 13 / 14
45.5% KP
14,276
8.1% share
11,782g
36 CS · 1.1/m
Red side
Defeat奶熊王#枫哥不是区
Yone · Top
8 / 8 / 11
38% KP
32,360
22.1% share
13,377g
238 CS · 7/m
Forest#eve
Zaahen · Jungle
7 / 12 / 21
56% KP
17,831
12.2% share
13,593g
173 CS · 5.1/m
M G#2821
Swain · Mid
13 / 4 / 17
60% KP
46,324
31.7% share
16,834g
277 CS · 8.1/m
Blessing for u#0108
Jhin · ADC
13 / 10 / 22
70% KP
27,211
18.6% share
17,089g
227 CS · 6.7/m
호랑이가될남자#KR1
Camille · Support
9 / 10 / 25
68% KP
22,621
15.5% share
12,589g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
