Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 133 days ago
4 / 11 / 15
K / D / A
40.4%
Kill participation
633.1
Damage / min
10,074g
351.6 gold / min
91
35 placed · 10 cleared
39
1.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat강한별#스뜨롱스타
Olaf · Top
10 / 7 / 8
51.4% KP
38,314
30.7% share
13,430g
226 CS · 7.9/m
farm#1123
Talon · Jungle
9 / 12 / 5
40% KP
27,360
21.9% share
12,627g
157 CS · 5.5/m
Dongnan#030
Cassiopeia · Mid
5 / 10 / 8
37.1% KP
21,868
17.5% share
11,114g
202 CS · 7.1/m
Blessing for u#0108
Mel · ADC
11 / 10 / 7
51.4% KP
29,218
23.4% share
14,370g
208 CS · 7.3/m
Save#KR2
Rell · Support
0 / 8 / 20
57.1% KP
8,225
6.6% share
8,024g
39 CS · 1.4/m
Red side
VictoryReve Bonheur Toi#happy
K'Sante · Top
8 / 9 / 11
40.4% KP
31,462
20.8% share
11,593g
138 CS · 4.8/m
Imagine Legends#KR1
Naafiri · Jungle
18 / 3 / 13
66% KP
37,597
24.9% share
18,718g
233 CS · 8.1/m
쪼렙이다말로하자#KR1
Zoe · Mid
8 / 4 / 11
40.4% KP
30,181
20% share
13,458g
240 CS · 8.4/m
Formu1er#880
Draven · ADC
9 / 8 / 15
51.1% KP
33,592
22.3% share
18,050g
201 CS · 7/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
4 / 11 / 15
40.4% KP
18,138
12% share
10,074g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
