Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 131 days ago
4 / 14 / 13
K / D / A
60.7%
Kill participation
343.4
Damage / min
8,572g
279.8 gold / min
123
56 placed · 13 cleared
26
0.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat기리보이혁갓#아입니두
Jayce · Top
1 / 4 / 8
32.1% KP
29,367
23.4% share
11,735g
295 CS · 9.6/m
FatTiger#888
Gwen · Jungle
4 / 5 / 3
25% KP
20,549
16.4% share
12,181g
253 CS · 8.3/m
nizuizhengui#小何的枪
Pantheon · Mid
10 / 6 / 7
60.7% KP
31,427
25.1% share
13,184g
175 CS · 5.7/m
리본드#World
Senna · ADC
9 / 5 / 12
75% KP
33,514
26.7% share
14,558g
224 CS · 7.3/m
내말들리니왜이렇게말렸어#찬성정
Nautilus · Support
4 / 14 / 13
60.7% KP
10,521
8.4% share
8,572g
26 CS · 0.8/m
Red side
Victory해 태#T 1
Dr. Mundo · Top
2 / 4 / 8
29.4% KP
24,282
20.6% share
13,774g
277 CS · 9/m
evi#MioHF
Bel'Veth · Jungle
11 / 2 / 9
58.8% KP
14,915
12.7% share
15,706g
227 CS · 7.4/m
Faker#구라티
Syndra · Mid
9 / 6 / 13
64.7% KP
39,012
33.2% share
14,701g
225 CS · 7.3/m
그렇더라고요#KR2
Ezreal · ADC
8 / 4 / 12
58.8% KP
29,941
25.4% share
13,752g
226 CS · 7.4/m
키움증권#SAR
Pyke · Support
4 / 12 / 12
47.1% KP
9,529
8.1% share
9,142g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
