Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 131 days ago
5 / 9 / 16
K / D / A
72.4%
Kill participation
754.3
Damage / min
11,326g
377.5 gold / min
121
51 placed · 22 cleared
46
1.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZeus#glgl
Xin Zhao · Top
4 / 6 / 14
62.1% KP
30,147
25.1% share
13,404g
240 CS · 8/m
나는문이퍼#1360
Lee Sin · Jungle
9 / 5 / 12
72.4% KP
22,521
18.7% share
14,286g
197 CS · 6.6/m
M G#2821
Hwei · Mid
7 / 4 / 14
72.4% KP
26,432
22% share
13,528g
239 CS · 8/m
ZORN#E500
Vladimir · ADC
4 / 3 / 7
37.9% KP
18,391
15.3% share
14,745g
259 CS · 8.6/m
내말들리니왜이렇게말렸어#찬성정
Pantheon · Support
5 / 9 / 16
72.4% KP
22,629
18.8% share
11,326g
46 CS · 1.5/m
Red side
Defeat빵 디#씰룩씰룩
Singed · Top
1 / 6 / 13
51.9% KP
18,447
17.1% share
11,182g
224 CS · 7.5/m
BRO Loki#0823
Sylas · Jungle
8 / 5 / 8
59.3% KP
24,386
22.6% share
13,877g
254 CS · 8.5/m
T1 Solbon#KR6
Jayce · Mid
11 / 5 / 5
59.3% KP
32,548
30.1% share
13,180g
220 CS · 7.3/m
chesterbb#0811
Lucian · ADC
4 / 5 / 9
48.1% KP
21,208
19.6% share
13,354g
246 CS · 8.2/m
keb10#鈴原るる
Nautilus · Support
3 / 8 / 14
63% KP
11,372
10.5% share
9,188g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
