Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Soraka
Victory
Ranked Solo/Duo · 130 days ago
4 / 6 / 22
K / D / A
68.4%
Kill participation
363.6
Damage / min
11,519g
381.4 gold / min
102
36 placed · 10 cleared
23
0.8 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCHIKA#mio韩服
Camille · Top
11 / 11 / 3
36.8% KP
24,703
21.7% share
12,957g
170 CS · 5.6/m
抖音丶辛哥哥#9999
Viego · Jungle
16 / 4 / 6
57.9% KP
26,924
23.6% share
17,946g
254 CS · 8.4/m
닉물어보는애들이못하던데#너만잘하면
Singed · Mid
1 / 11 / 7
21.1% KP
15,247
13.4% share
10,485g
184 CS · 6.1/m
록스D진무#0906
Ezreal · ADC
6 / 3 / 10
42.1% KP
36,062
31.7% share
17,968g
322 CS · 10.7/m
내말들리니왜이렇게말렸어#찬성정
Soraka · Support
4 / 6 / 22
68.4% KP
10,980
9.6% share
11,519g
23 CS · 0.8/m
Red side
Defeat10JUG#1007
Akali · Top
4 / 12 / 7
33.3% KP
30,619
23.4% share
10,441g
186 CS · 6.2/m
란재앙#대재앙
Master Yi · Jungle
7 / 10 / 8
45.5% KP
29,790
22.7% share
14,627g
204 CS · 6.8/m
나안이야기#ttt
Gangplank · Mid
18 / 4 / 6
72.7% KP
45,096
34.4% share
18,537g
272 CS · 9/m
SUPERSTAR#919
Varus · ADC
2 / 7 / 5
21.2% KP
16,230
12.4% share
10,727g
196 CS · 6.5/m
Gun fire Angel#赎罪雨
Poppy · Support
2 / 5 / 15
51.5% KP
9,216
7% share
9,052g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
